/* The Isle landing page visual pass. Deliberately scoped so Rust keeps its own identity. */
html[data-game="isle"] body.server-info-page {
  --isle-cyan: #43d6ff;
  --isle-green: #42e6a4;
  --isle-amber: #f4c96b;
  --isle-violet: #b18cff;
  --isle-red: #ff6f7d;
  --isle-panel: rgba(5, 21, 31, .88);
  --isle-panel-strong: rgba(4, 15, 23, .96);
  background:
    radial-gradient(circle at 72% 10%, rgba(50, 208, 180, .08), transparent 34rem),
    #02090e;
}

html[data-game="isle"] body.server-info-page .hero {
  position: relative;
  isolation: isolate;
  min-height: 660px;
  padding-top: calc(var(--header-height) + 76px);
  display: flex;
  align-items: center;
  overflow: hidden;
  background-image: url("Ruins_isle.webp");
  background-size: cover;
  background-position: 55% 48%;
}

html[data-game="isle"] body.server-info-page .hero::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: -2;
  background:
    linear-gradient(90deg, rgba(2, 9, 14, .98) 0%, rgba(2, 9, 14, .89) 36%, rgba(2, 9, 14, .48) 70%, rgba(2, 9, 14, .72) 100%),
    linear-gradient(0deg, #02090e 0%, transparent 40%, rgba(3, 11, 17, .15) 100%);
}

html[data-game="isle"] body.server-info-page .hero::after {
  content: "";
  position: absolute;
  left: -15%;
  right: -15%;
  bottom: -34%;
  height: 66%;
  z-index: -1;
  opacity: .58;
  filter: blur(34px);
  background:
    radial-gradient(ellipse at 25% 45%, rgba(65, 222, 180, .26), transparent 35%),
    radial-gradient(ellipse at 70% 50%, rgba(55, 185, 248, .25), transparent 42%);
  animation: isleFogDrift 15s ease-in-out infinite alternate;
  pointer-events: none;
}

@keyframes isleFogDrift {
  from { transform: translate3d(-2%, 0, 0) scale(1); }
  to { transform: translate3d(3%, -5%, 0) scale(1.08); }
}

html[data-game="isle"] body.server-info-page .hero-grid {
  grid-template-columns: minmax(0, 1.28fr) minmax(360px, .72fr);
  gap: clamp(30px, 6vw, 84px);
  align-items: center;
}

html[data-game="isle"] body.server-info-page .eyebrow {
  display: inline-flex;
  align-items: center;
  gap: 10px;
  padding: 7px 11px;
  border: 1px solid rgba(67, 214, 255, .32);
  border-radius: 999px;
  background: rgba(2, 14, 21, .68);
  backdrop-filter: blur(12px);
}

html[data-game="isle"] body.server-info-page .eyebrow::before {
  content: "";
  width: 7px;
  height: 7px;
  border-radius: 50%;
  background: var(--isle-green);
  box-shadow: 0 0 14px var(--isle-green);
  animation: isleStatusPulse 2.4s ease-in-out infinite;
}

@keyframes isleStatusPulse {
  0%, 100% { opacity: .55; transform: scale(.8); }
  50% { opacity: 1; transform: scale(1); }
}

html[data-game="isle"] body.server-info-page .page-title {
  max-width: 780px;
  font-size: clamp(54px, 7.4vw, 96px);
  line-height: .9;
  letter-spacing: .015em;
  text-wrap: balance;
  text-shadow: 0 8px 35px rgba(0, 0, 0, .62);
}

html[data-game="isle"] body.server-info-page .page-subtitle {
  max-width: 660px;
  font-size: clamp(15px, 1.25vw, 18px);
  color: #c2d9e2;
  text-shadow: 0 2px 14px rgba(0, 0, 0, .8);
}

html[data-game="isle"] body.server-info-page .hero-actions .btn {
  min-height: 48px;
  border-radius: 10px;
  background: rgba(5, 22, 32, .72);
  backdrop-filter: blur(14px);
}

html[data-game="isle"] body.server-info-page .hero-actions .btn.primary {
  background: linear-gradient(135deg, #139bcb, #30caa1);
  border-color: rgba(126, 239, 222, .78);
  color: #021116;
  box-shadow: 0 15px 42px rgba(27, 191, 191, .24);
}

html[data-game="isle"] body.server-info-page .connect-panel {
  padding: 22px;
  border-radius: 18px;
  background: linear-gradient(145deg, rgba(7, 28, 40, .88), rgba(3, 15, 23, .9));
  border: 1px solid rgba(91, 207, 240, .38);
  box-shadow: 0 30px 80px rgba(0, 0, 0, .42), inset 0 1px 0 rgba(255, 255, 255, .06);
  backdrop-filter: blur(22px) saturate(1.2);
}

html[data-game="isle"] body.server-info-page .connect-name {
  padding: 12px 14px;
  font-size: clamp(15px, 1.55vw, 19px);
  line-height: 1.45;
  color: #dfffa8;
  background: rgba(0, 0, 0, .24);
  border-color: rgba(215, 249, 155, .2);
}

html[data-game="isle"] body.server-info-page .connect-help {
  margin-top: 11px;
  color: #a9c7d4;
}

html[data-game="isle"] body.server-info-page .server-state {
  grid-template-columns: repeat(4, minmax(0, 1fr));
  gap: 7px;
  margin-top: 15px;
}

html[data-game="isle"] body.server-info-page .mini-stat {
  min-height: 72px;
  padding: 10px;
  border-radius: 10px;
  background: rgba(1, 9, 14, .68);
  text-align: center;
}

html[data-game="isle"] body.server-info-page .mini-value {
  font-size: clamp(16px, 1.8vw, 22px);
  white-space: nowrap;
}

html[data-game="isle"] body.server-info-page .section-divider {
  height: 2px;
  box-shadow: 0 0 24px rgba(55, 212, 229, .38);
}

html[data-game="isle"] body.server-info-page .main-content {
  position: relative;
  padding-top: 70px;
  background:
    linear-gradient(rgba(17, 50, 66, .13) 1px, transparent 1px),
    linear-gradient(90deg, rgba(17, 50, 66, .13) 1px, transparent 1px);
  background-size: 64px 64px;
}

html[data-game="isle"] body.server-info-page .section {
  position: relative;
  margin-bottom: 64px;
}

html[data-game="isle"] body.server-info-page .section:nth-of-type(3) {
  padding: 30px;
  border-radius: 22px;
  border: 1px solid rgba(177, 140, 255, .18);
  background: linear-gradient(135deg, rgba(177, 140, 255, .07), rgba(255, 111, 125, .035));
}

html[data-game="isle"] body.server-info-page .section-head {
  align-items: center;
  margin-bottom: 22px;
}

html[data-game="isle"] body.server-info-page .section-title {
  font-size: clamp(28px, 3vw, 38px);
  letter-spacing: .12em;
}

html[data-game="isle"] body.server-info-page .section-note {
  color: #91aeba;
}

html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit {
  grid-template-columns: repeat(3, minmax(0, 1fr));
}

html[data-game="isle"] body.server-info-page :is(.quick-card, .rule-card, .tool-card, .info-box) {
  position: relative;
  overflow: hidden;
  border-radius: 16px;
  background: linear-gradient(145deg, rgba(8, 29, 41, .95), rgba(5, 19, 29, .95));
  box-shadow: inset 0 1px 0 rgba(255, 255, 255, .025);
}

html[data-game="isle"] body.server-info-page .quick-card {
  min-height: 194px;
  padding: 22px;
  transition: transform 180ms ease, border-color 180ms ease, box-shadow 180ms ease;
}

html[data-game="isle"] body.server-info-page .quick-card::after {
  content: "";
  position: absolute;
  left: 0;
  right: 0;
  bottom: 0;
  height: 3px;
  background: var(--card-accent, var(--isle-cyan));
  opacity: .75;
}

html[data-game="isle"] body.server-info-page .quick-card:hover {
  transform: translateY(-5px);
  border-color: color-mix(in srgb, var(--card-accent, var(--isle-cyan)) 55%, transparent);
  box-shadow: 0 20px 45px rgba(0, 0, 0, .28);
}

html[data-game="isle"] body.server-info-page .quick-card[data-accent="green"] { --card-accent: var(--isle-green); }
html[data-game="isle"] body.server-info-page .quick-card[data-accent="amber"] { --card-accent: var(--isle-amber); }
html[data-game="isle"] body.server-info-page .quick-card[data-accent="violet"] { --card-accent: var(--isle-violet); }
html[data-game="isle"] body.server-info-page .quick-card[data-accent="red"] { --card-accent: var(--isle-red); }

html[data-game="isle"] body.server-info-page .feature-icon {
  width: 42px;
  height: 42px;
  display: grid;
  place-items: center;
  margin-bottom: 20px;
  border-radius: 12px;
  color: var(--card-accent, var(--isle-cyan));
  border: 1px solid color-mix(in srgb, var(--card-accent, var(--isle-cyan)) 40%, transparent);
  background: color-mix(in srgb, var(--card-accent, var(--isle-cyan)) 12%, transparent);
}

html[data-game="isle"] body.server-info-page .feature-icon svg { width: 22px; height: 22px; }
html[data-game="isle"] body.server-info-page .quick-card a { color: var(--card-accent, var(--isle-cyan)); }

html[data-game="isle"] body.server-info-page .tool-grid.isle-intel-grid {
  grid-template-columns: minmax(0, 2fr) repeat(2, minmax(220px, 1fr));
  align-items: stretch;
}

html[data-game="isle"] body.server-info-page .intel-map-card,
html[data-game="isle"] body.server-info-page .intel-card {
  min-height: 270px;
  border: 1px solid var(--border-color);
  border-radius: 18px;
  overflow: hidden;
}

html[data-game="isle"] body.server-info-page .intel-map-card {
  position: relative;
  display: flex;
  flex-direction: column;
  justify-content: space-between;
  padding: 24px;
  background:
    linear-gradient(90deg, rgba(3, 15, 23, .98), rgba(3, 15, 23, .62)),
    url("assets/maps/gateway-v0.21.7-base.webp") center 42% / cover;
}

html[data-game="isle"] body.server-info-page .intel-map-card::after {
  content: "";
  position: absolute;
  inset: 0;
  opacity: .22;
  background: linear-gradient(110deg, transparent 35%, rgba(67, 214, 255, .45) 50%, transparent 65%);
  transform: translateX(-120%);
  animation: isleScan 9s ease-in-out infinite;
  pointer-events: none;
}

@keyframes isleScan {
  0%, 52% { transform: translateX(-120%); }
  78%, 100% { transform: translateX(120%); }
}

html[data-game="isle"] body.server-info-page .intel-kicker {
  color: var(--isle-green);
  font-size: 11px;
  font-weight: 800;
  letter-spacing: .14em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .intel-value {
  position: relative;
  z-index: 1;
  max-width: 460px;
  margin: 8px 0 6px;
  font-family: var(--font-heading);
  font-size: clamp(34px, 4.2vw, 56px);
  font-weight: 800;
  line-height: .95;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .intel-meta {
  position: relative;
  z-index: 1;
  display: flex;
  flex-wrap: wrap;
  gap: 9px;
}

html[data-game="isle"] body.server-info-page .intel-chip {
  padding: 7px 10px;
  border-radius: 999px;
  color: #cde3eb;
  background: rgba(2, 12, 18, .78);
  border: 1px solid rgba(110, 180, 204, .24);
  font-size: 11px;
  font-weight: 700;
}

html[data-game="isle"] body.server-info-page .intel-card {
  position: relative;
  padding: 22px;
  background: linear-gradient(145deg, rgba(9, 30, 42, .96), rgba(4, 17, 25, .98));
}

html[data-game="isle"] body.server-info-page .intel-card.dino-week {
  min-height: 300px;
  padding: 0;
  border-color: rgba(244, 201, 107, .28);
  background:
    radial-gradient(circle at 70% 72%, rgba(50, 183, 184, .17), transparent 42%),
    linear-gradient(145deg, rgba(9, 30, 42, .98), rgba(4, 17, 25, .99));
}

html[data-game="isle"] body.server-info-page .dotw-copy {
  position: relative;
  z-index: 3;
  padding: 22px;
  pointer-events: none;
  background: linear-gradient(180deg, rgba(5, 20, 29, .98) 0%, rgba(5, 20, 29, .82) 68%, transparent 100%);
}

html[data-game="isle"] body.server-info-page .dotw-copy .intel-copy {
  max-width: 300px;
  margin-bottom: 0;
}

html[data-game="isle"] body.server-info-page .dotw-model {
  position: absolute;
  z-index: 1;
  inset: 76px 0 0;
  overflow: hidden;
  opacity: .55;
  transition: opacity .35s ease;
}

html[data-game="isle"] body.server-info-page .dotw-model.is-ready { opacity: 1; }

html[data-game="isle"] body.server-info-page .dotw-model::after {
  content: "";
  position: absolute;
  z-index: 2;
  inset: 0;
  pointer-events: none;
  background:
    linear-gradient(180deg, rgba(4, 17, 25, .72), transparent 34%),
    linear-gradient(90deg, rgba(4, 17, 25, .22), transparent 35%);
}

html[data-game="isle"] body.server-info-page .dotw-model-stage,
html[data-game="isle"] body.server-info-page .dotw-model-stage canvas {
  width: 100%;
  height: 100%;
}

html[data-game="isle"] body.server-info-page .dotw-model-stage canvas { display: block; }

html[data-game="isle"] body.server-info-page .dotw-model-status {
  position: absolute;
  z-index: 4;
  inset: auto 18px 18px;
  margin: 0;
  color: #b4ccd5;
  font-size: 11px;
  font-weight: 700;
  letter-spacing: .06em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .dotw-model-badge {
  position: absolute;
  z-index: 5;
  right: 14px;
  bottom: 12px;
  padding: 6px 8px;
  border: 1px solid rgba(244, 201, 107, .28);
  border-radius: 999px;
  color: #f4c96b;
  background: rgba(2, 12, 18, .76);
  font-size: 9px;
  font-weight: 800;
  letter-spacing: .1em;
  text-transform: uppercase;
  backdrop-filter: blur(8px);
}

html[data-game="isle"] body.server-info-page .dotw-model.is-missing .dotw-model-badge { display: none; }
html[data-game="isle"] body.server-info-page .intel-card.restart-card { border-color: rgba(177, 140, 255, .25); }
html[data-game="isle"] body.server-info-page .intel-card .intel-value { font-size: clamp(28px, 3vw, 38px); }
html[data-game="isle"] body.server-info-page .intel-copy { color: #9bb8c5; font-size: 13px; }

html[data-game="isle"] body.server-info-page .rule-card {
  min-height: 170px;
  padding-top: 56px;
}

html[data-game="isle"] body.server-info-page .rule-index {
  position: absolute;
  top: 16px;
  left: 18px;
  color: var(--rule-accent, var(--isle-violet));
  font-family: var(--font-heading);
  font-size: 12px;
  font-weight: 800;
  letter-spacing: .16em;
}

html[data-game="isle"] body.server-info-page .rule-card:nth-child(2) { --rule-accent: var(--isle-red); }
html[data-game="isle"] body.server-info-page .rule-card:nth-child(3) { --rule-accent: var(--isle-amber); }
html[data-game="isle"] body.server-info-page .rule-card:nth-child(4) { --rule-accent: var(--isle-cyan); }

html[data-game="isle"] body.server-info-page .rules-grid.isle-rulebook {
  display: grid;
  grid-template-columns: 1fr;
  gap: 12px;
}

html[data-game="isle"] body.server-info-page .rulebook-intro {
  display: grid;
  grid-template-columns: minmax(0, 1fr) auto auto;
  align-items: center;
  gap: 18px;
  padding: 22px 24px;
  border: 1px solid rgba(66, 230, 164, .24);
  border-radius: 16px;
  background:
    radial-gradient(circle at 8% 20%, rgba(66, 230, 164, .12), transparent 28%),
    linear-gradient(135deg, rgba(7, 28, 37, .96), rgba(4, 17, 25, .98));
}

html[data-game="isle"] body.server-info-page .rulebook-intro strong {
  display: block;
  margin: 8px 0 4px;
  font-family: var(--font-heading);
  font-size: clamp(24px, 3vw, 34px);
  line-height: 1;
  letter-spacing: .04em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-intro p,
html[data-game="isle"] body.server-info-page .rulebook-body p { color: #abc2cc; }

html[data-game="isle"] body.server-info-page .rulebook-live {
  display: inline-flex;
  align-items: center;
  gap: 8px;
  color: var(--isle-green);
  font-size: 10px;
  font-weight: 900;
  letter-spacing: .13em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-live i {
  width: 7px;
  height: 7px;
  border-radius: 50%;
  background: currentColor;
  box-shadow: 0 0 10px currentColor;
}

html[data-game="isle"] body.server-info-page .rulebook-stat {
  min-width: 102px;
  padding: 14px 16px;
  border: 1px solid rgba(110, 180, 204, .18);
  border-radius: 12px;
  text-align: center;
  background: rgba(2, 12, 18, .54);
}

html[data-game="isle"] body.server-info-page .rulebook-stat b {
  display: block;
  color: var(--isle-cyan);
  font-family: var(--font-heading);
  font-size: 28px;
  line-height: 1;
}

html[data-game="isle"] body.server-info-page .rulebook-stat span {
  display: block;
  margin-top: 5px;
  color: #89a6b2;
  font-size: 9px;
  font-weight: 800;
  letter-spacing: .08em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-panel {
  overflow: hidden;
  border: 1px solid rgba(110, 180, 204, .18);
  border-radius: 14px;
  background: rgba(5, 20, 29, .88);
  transition: border-color .2s ease, background .2s ease;
}

html[data-game="isle"] body.server-info-page .rulebook-panel[open] {
  border-color: rgba(67, 214, 255, .32);
  background: rgba(5, 22, 31, .96);
}

html[data-game="isle"] body.server-info-page .rulebook-panel > summary {
  display: grid;
  grid-template-columns: auto minmax(0, 1fr) auto;
  align-items: center;
  gap: 14px;
  min-height: 78px;
  padding: 16px 20px;
  cursor: pointer;
  list-style: none;
  user-select: none;
}

html[data-game="isle"] body.server-info-page .rulebook-panel > summary::-webkit-details-marker { display: none; }

html[data-game="isle"] body.server-info-page .rulebook-number {
  display: grid;
  place-items: center;
  width: 42px;
  height: 42px;
  border: 1px solid rgba(67, 214, 255, .28);
  border-radius: 11px;
  color: var(--isle-cyan);
  background: rgba(67, 214, 255, .08);
  font-family: var(--font-heading);
  font-size: 18px;
  font-weight: 800;
}

html[data-game="isle"] body.server-info-page .rulebook-panel summary b {
  display: block;
  font-family: var(--font-heading);
  font-size: 20px;
  letter-spacing: .05em;
  line-height: 1.1;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-panel summary small {
  display: block;
  margin-top: 5px;
  color: #87a4b0;
  font-size: 11px;
}

html[data-game="isle"] body.server-info-page .rulebook-panel summary > i {
  width: 10px;
  height: 10px;
  border-right: 2px solid var(--isle-green);
  border-bottom: 2px solid var(--isle-green);
  transform: rotate(45deg);
  transition: transform .2s ease;
}

html[data-game="isle"] body.server-info-page .rulebook-panel[open] summary > i { transform: rotate(225deg); }

html[data-game="isle"] body.server-info-page .rulebook-body {
  padding: 4px 20px 22px 76px;
  color: #c9dbe2;
  font-size: 13px;
  line-height: 1.55;
}

html[data-game="isle"] body.server-info-page .rulebook-body h3 {
  margin: 0 0 10px;
  color: #f1f7f9;
  font-family: var(--font-heading);
  font-size: 16px;
  letter-spacing: .05em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-body ul {
  display: grid;
  gap: 8px;
  margin: 0;
  padding: 0;
  list-style: none;
}

html[data-game="isle"] body.server-info-page .rulebook-body ul:not(.pack-list) li {
  position: relative;
  padding-left: 16px;
}

html[data-game="isle"] body.server-info-page .rulebook-body ul:not(.pack-list) li::before {
  content: "";
  position: absolute;
  top: .68em;
  left: 0;
  width: 5px;
  height: 5px;
  border-radius: 50%;
  background: var(--isle-green);
}

html[data-game="isle"] body.server-info-page .gameplay-rules,
html[data-game="isle"] body.server-info-page .rulebook-columns,
html[data-game="isle"] body.server-info-page .example-grid,
html[data-game="isle"] body.server-info-page .evidence-grid {
  display: grid;
  grid-template-columns: repeat(2, minmax(0, 1fr));
  gap: 14px;
}

html[data-game="isle"] body.server-info-page .rule-group,
html[data-game="isle"] body.server-info-page .rulebook-columns > section,
html[data-game="isle"] body.server-info-page .example-grid > section,
html[data-game="isle"] body.server-info-page .evidence-grid > section {
  padding: 16px;
  border: 1px solid rgba(110, 180, 204, .14);
  border-radius: 12px;
  background: rgba(2, 12, 18, .45);
}

html[data-game="isle"] body.server-info-page .rule-group.danger { border-color: rgba(255, 92, 119, .28); }
html[data-game="isle"] body.server-info-page .rule-group.danger h3 { color: #ff758d; }
html[data-game="isle"] body.server-info-page .rule-example { color: #89a6b2; font-style: italic; }

html[data-game="isle"] body.server-info-page .spirit-rule {
  grid-column: 1 / -1;
  margin: 0;
  padding: 12px 14px;
  border-left: 3px solid var(--isle-amber);
  background: rgba(244, 201, 107, .06);
}

html[data-game="isle"] body.server-info-page .rulebook-callout {
  margin: 0 0 16px;
  padding: 12px 14px;
  border: 1px solid rgba(244, 201, 107, .2);
  border-radius: 10px;
  background: rgba(244, 201, 107, .06);
}

html[data-game="isle"] body.server-info-page .pack-columns {
  display: grid;
  grid-template-columns: 1.2fr 1fr .8fr;
  gap: 14px;
}

html[data-game="isle"] body.server-info-page .pack-columns > section {
  padding: 16px;
  border: 1px solid rgba(110, 180, 204, .14);
  border-radius: 12px;
  background: rgba(2, 12, 18, .45);
}

html[data-game="isle"] body.server-info-page .pack-list li {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 16px;
  padding: 7px 0;
  border-bottom: 1px solid rgba(110, 180, 204, .1);
}

html[data-game="isle"] body.server-info-page .pack-list li:last-child { border-bottom: 0; }
html[data-game="isle"] body.server-info-page .pack-list b { color: var(--isle-amber); font-size: 15px; }

html[data-game="isle"] body.server-info-page .rulebook-columns { grid-template-columns: repeat(3, minmax(0, 1fr)); }
html[data-game="isle"] body.server-info-page .rulebook-columns h3:not(:first-child) { margin-top: 20px; }

html[data-game="isle"] body.server-info-page .example { position: relative; margin: 7px 0 0; padding-left: 24px; }
html[data-game="isle"] body.server-info-page .example::before { position: absolute; left: 0; top: 0; font-weight: 900; }
html[data-game="isle"] body.server-info-page .example.good::before { content: "✓"; color: var(--isle-green); }
html[data-game="isle"] body.server-info-page .example.bad::before { content: "✕"; color: #ff5c77; }

html[data-game="isle"] body.server-info-page .rulebook-faq {
  display: grid;
  grid-template-columns: repeat(2, minmax(0, 1fr));
  gap: 10px;
  margin: 0;
}

html[data-game="isle"] body.server-info-page .rulebook-faq > div {
  padding: 14px 16px;
  border: 1px solid rgba(110, 180, 204, .14);
  border-radius: 11px;
  background: rgba(2, 12, 18, .45);
}

html[data-game="isle"] body.server-info-page .rulebook-faq dt { color: #f1f7f9; font-weight: 800; }
html[data-game="isle"] body.server-info-page .rulebook-faq dd { margin: 5px 0 0; color: #9fb8c3; }

html[data-game="isle"] body.server-info-page .evidence-grid > section > span {
  display: block;
  margin-bottom: 6px;
  color: var(--isle-green);
  font-weight: 900;
  letter-spacing: .08em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .evidence-grid p { margin: 0; }
html[data-game="isle"] body.server-info-page .evidence-grid .evidence-warning { border-color: rgba(244, 201, 107, .26); }
html[data-game="isle"] body.server-info-page .evidence-grid .evidence-warning > span { color: var(--isle-amber); }

html[data-game="isle"] body.server-info-page .rulebook-action {
  grid-column: 1 / -1;
  justify-self: start;
  padding: 11px 15px;
  border: 1px solid rgba(67, 214, 255, .38);
  border-radius: 9px;
  color: #e9fbff;
  background: rgba(25, 132, 169, .28);
  font-size: 11px;
  font-weight: 900;
  letter-spacing: .07em;
  text-decoration: none;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-action:hover { background: rgba(25, 132, 169, .48); }

html[data-game="isle"] body.server-info-page .info-list { gap: 20px; }
html[data-game="isle"] body.server-info-page .info-box { padding: 26px; }
html[data-game="isle"] body.server-info-page .info-box:first-child { border-color: rgba(66, 230, 164, .2); }
html[data-game="isle"] body.server-info-page .info-box:last-child { border-color: rgba(67, 214, 255, .2); }

@media (max-width: 1100px) {
  html[data-game="isle"] body.server-info-page .hero { min-height: auto; }
  html[data-game="isle"] body.server-info-page .hero-grid { grid-template-columns: 1fr; }
  html[data-game="isle"] body.server-info-page .connect-panel { max-width: 720px; }
  html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit { grid-template-columns: repeat(2, minmax(0, 1fr)); }
  html[data-game="isle"] body.server-info-page .tool-grid.isle-intel-grid { grid-template-columns: repeat(2, minmax(0, 1fr)); }
  html[data-game="isle"] body.server-info-page .intel-map-card { grid-column: 1 / -1; }
  html[data-game="isle"] body.server-info-page .rulebook-columns { grid-template-columns: 1fr; }
}

@media (max-width: 700px) {
  html[data-game="isle"] body.server-info-page .hero {
    padding: calc(var(--header-height) + 42px) 18px 44px;
    background-position: 60% center;
  }
  html[data-game="isle"] body.server-info-page .hero::before {
    background: linear-gradient(0deg, #02090e 0%, rgba(2, 9, 14, .84) 55%, rgba(2, 9, 14, .72) 100%);
  }
  html[data-game="isle"] body.server-info-page .page-title { font-size: clamp(48px, 15vw, 66px); }
  html[data-game="isle"] body.server-info-page .hero-actions { display: grid; grid-template-columns: 1fr 1fr; }
  html[data-game="isle"] body.server-info-page .server-state { grid-template-columns: repeat(2, minmax(0, 1fr)); }
  html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit,
  html[data-game="isle"] body.server-info-page .tool-grid.isle-intel-grid { grid-template-columns: 1fr; }
  html[data-game="isle"] body.server-info-page .intel-map-card { grid-column: auto; }
  html[data-game="isle"] body.server-info-page .section:nth-of-type(3) { padding: 20px 14px; margin-inline: -6px; }
  html[data-game="isle"] body.server-info-page .section-head { display: block; }
  html[data-game="isle"] body.server-info-page .section-note { margin-top: 8px; }
  html[data-game="isle"] body.server-info-page .rulebook-intro { grid-template-columns: 1fr 1fr; padding: 18px; }
  html[data-game="isle"] body.server-info-page .rulebook-intro > div:first-child { grid-column: 1 / -1; }
  html[data-game="isle"] body.server-info-page .rulebook-stat { min-width: 0; }
  html[data-game="isle"] body.server-info-page .rulebook-panel > summary { padding: 14px; }
  html[data-game="isle"] body.server-info-page .rulebook-panel summary small { display: none; }
  html[data-game="isle"] body.server-info-page .rulebook-body { padding: 2px 14px 16px; }
  html[data-game="isle"] body.server-info-page .gameplay-rules,
  html[data-game="isle"] body.server-info-page .example-grid,
  html[data-game="isle"] body.server-info-page .evidence-grid,
  html[data-game="isle"] body.server-info-page .rulebook-faq,
  html[data-game="isle"] body.server-info-page .pack-columns { grid-template-columns: 1fr; }
}

@media (prefers-reduced-motion: reduce) {
  html[data-game="isle"] body.server-info-page .hero::after,
  html[data-game="isle"] body.server-info-page .eyebrow::before,
  html[data-game="isle"] body.server-info-page .intel-map-card::after { animation: none; }
}

/* 2026-11 homepage overhaul: reduce card fatigue and make each scroll chapter distinct. */
html[data-game="isle"] body.server-info-page {
  --isle-display: #f3f8fa;
  --isle-copy: #bdd2da;
  --isle-muted: #8eabb6;
}

html[data-game="isle"] body.server-info-page .header .logo {
  gap: 9px;
}

html[data-game="isle"] body.server-info-page .header .logo::before {
  content: "";
  width: 29px;
  height: 29px;
  flex: 0 0 29px;
  background: url("assets/coin/rex-head-isle-silhouette-v4.png") center / contain no-repeat;
  filter: drop-shadow(0 0 10px rgba(67, 214, 255, .38));
  opacity: .82;
}

html[data-game="isle"] body.server-info-page .page-subtitle,
html[data-game="isle"] body.server-info-page .quick-card p,
html[data-game="isle"] body.server-info-page .section-note,
html[data-game="isle"] body.server-info-page .intel-copy {
  color: var(--isle-copy);
  line-height: 1.6;
}

html[data-game="isle"] body.server-info-page .hero-actions {
  align-items: center;
}

html[data-game="isle"] body.server-info-page .hero-actions .hero-text-link {
  min-height: 40px;
  padding-inline: 10px;
  border-color: transparent;
  background: transparent;
  color: #c9e2e9;
  backdrop-filter: none;
}

html[data-game="isle"] body.server-info-page .hero-actions .hero-text-link:hover {
  color: white;
  border-color: rgba(67, 214, 255, .25);
  background: rgba(3, 18, 27, .5);
}

html[data-game="isle"] body.server-info-page .connect-panel {
  position: relative;
  overflow: hidden;
}

html[data-game="isle"] body.server-info-page .connect-panel::after {
  content: "LIVE";
  position: absolute;
  top: 15px;
  right: 16px;
  padding: 4px 7px;
  border: 1px solid rgba(66, 230, 164, .28);
  border-radius: 999px;
  color: var(--isle-green);
  background: rgba(2, 12, 18, .58);
  font-size: 8px;
  font-weight: 900;
  letter-spacing: .16em;
}

html[data-game="isle"] body.server-info-page .main-content {
  overflow: hidden;
  padding-top: 72px;
  padding-bottom: 20px;
  background:
    radial-gradient(circle at 8% 19%, rgba(66, 230, 164, .06), transparent 26rem),
    radial-gradient(circle at 94% 68%, rgba(67, 214, 255, .055), transparent 30rem),
    linear-gradient(rgba(17, 50, 66, .095) 1px, transparent 1px),
    linear-gradient(90deg, rgba(17, 50, 66, .095) 1px, transparent 1px),
    #02090e;
  background-size: auto, auto, 72px 72px, 72px 72px, auto;
}

html[data-game="isle"] body.server-info-page .main-content > .container {
  position: relative;
  z-index: 1;
}

html[data-game="isle"] body.server-info-page .main-content > .container > .section {
  scroll-margin-top: calc(var(--header-height) + 20px);
  margin-bottom: 88px;
}

html[data-game="isle"] body.server-info-page .section-head {
  margin-bottom: 26px;
}

html[data-game="isle"] body.server-info-page .section-title {
  color: var(--isle-display);
  text-shadow: 0 5px 26px rgba(0, 0, 0, .35);
}

html[data-game="isle"] body.server-info-page .section-note {
  max-width: 510px;
  font-size: 14px;
}

/* Toolkit: two cinematic anchors followed by four compact utilities. */
html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit {
  grid-template-columns: repeat(12, minmax(0, 1fr));
  gap: 16px;
}

html[data-game="isle"] body.server-info-page .quick-card {
  isolation: isolate;
  min-height: 166px;
}

html[data-game="isle"] body.server-info-page .quick-card > * {
  position: relative;
  z-index: 2;
}

html[data-game="isle"] body.server-info-page .quick-card-featured {
  min-height: 286px;
  display: flex;
  flex-direction: column;
  justify-content: flex-end;
  padding: 28px;
  background-size: cover;
  background-position: center;
}

html[data-game="isle"] body.server-info-page .quick-card-featured::before {
  content: "";
  position: absolute;
  z-index: 0;
  inset: 0;
  background: linear-gradient(180deg, rgba(2, 10, 15, .18), rgba(2, 10, 15, .94) 80%);
}

html[data-game="isle"] body.server-info-page .quick-card-featured.dino-feature::before {
  background:
    linear-gradient(180deg, rgba(2, 10, 15, .04), rgba(2, 10, 15, .93) 84%),
    linear-gradient(90deg, rgba(2, 10, 15, .18), transparent 70%),
    url("Ruins_isle.webp") center 38% / cover;
}

html[data-game="isle"] body.server-info-page .quick-card-featured.map-feature::before {
  background:
    linear-gradient(180deg, rgba(2, 10, 15, .04), rgba(2, 10, 15, .94) 84%),
    url("assets/maps/gateway-v0.21.7-base.webp") 63% 46% / cover;
}

html[data-game="isle"] body.server-info-page .quick-card-featured.dino-feature {
  grid-column: span 7;
  background-image:
    linear-gradient(90deg, rgba(2, 10, 15, .88), rgba(2, 10, 15, .18)),
    url("Ruins_isle.webp");
  background-position: center 38%;
}

html[data-game="isle"] body.server-info-page .quick-card-featured.map-feature {
  grid-column: span 5;
  background-image:
    linear-gradient(90deg, rgba(2, 10, 15, .8), rgba(2, 10, 15, .25)),
    url("assets/maps/gateway-v0.21.7-base.webp");
  background-position: 63% 46%;
}

html[data-game="isle"] body.server-info-page .quick-card-featured .feature-icon {
  position: absolute;
  top: 24px;
  left: 26px;
  margin: 0;
  backdrop-filter: blur(10px);
}

html[data-game="isle"] body.server-info-page .card-kicker {
  margin-bottom: 7px;
  color: var(--card-accent, var(--isle-cyan));
  font-size: 10px;
  font-weight: 900;
  letter-spacing: .15em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .quick-card-featured strong {
  font-size: clamp(28px, 3.2vw, 42px);
}

html[data-game="isle"] body.server-info-page .quick-card-featured p {
  max-width: 520px;
  font-size: 14px;
}

html[data-game="isle"] body.server-info-page .quick-card-compact {
  grid-column: span 3;
  padding: 19px;
}

html[data-game="isle"] body.server-info-page .quick-card-compact .feature-icon {
  width: 36px;
  height: 36px;
  margin-bottom: 15px;
}

html[data-game="isle"] body.server-info-page .quick-card-compact strong {
  font-size: 18px;
}

/* Intel: map + creature are the visual pair; restart becomes an information strip. */
html[data-game="isle"] body.server-info-page #live-intel {
  position: relative;
  padding: clamp(26px, 4vw, 46px);
  margin-inline: clamp(-26px, -2.5vw, -10px);
  border: 1px solid rgba(67, 214, 255, .14);
  border-radius: 26px;
  background:
    linear-gradient(135deg, rgba(4, 20, 29, .92), rgba(3, 12, 19, .72)),
    url("assets/maps/gateway-v0.21.7-base.webp") center / cover;
  box-shadow: 0 35px 90px rgba(0, 0, 0, .24);
}

html[data-game="isle"] body.server-info-page .tool-grid.isle-intel-grid {
  grid-template-columns: repeat(12, minmax(0, 1fr));
  gap: 16px;
}

html[data-game="isle"] body.server-info-page .intel-map-card {
  grid-column: span 7;
  min-height: 330px;
}

html[data-game="isle"] body.server-info-page .intel-card.dino-week {
  grid-column: span 5;
  min-height: 330px;
}

html[data-game="isle"] body.server-info-page .dotw-model {
  inset: 72px 0 0;
}

html[data-game="isle"] body.server-info-page .restart-card {
  grid-column: 1 / -1;
  min-height: 116px;
  display: flex;
  align-items: center;
  gap: 20px;
  padding: 18px 22px;
  background:
    radial-gradient(circle at 92% 50%, rgba(177, 140, 255, .14), transparent 22rem),
    linear-gradient(110deg, rgba(8, 29, 40, .98), rgba(5, 18, 28, .98));
}

html[data-game="isle"] body.server-info-page .restart-icon {
  position: relative;
  width: 58px;
  height: 58px;
  flex: 0 0 58px;
  display: grid;
  place-items: center;
  border: 1px solid rgba(113, 210, 255, .42);
  border-radius: 50%;
  background:
    linear-gradient(#82ddff, #82ddff) 50% 5px / 1px 4px no-repeat,
    linear-gradient(#82ddff, #82ddff) 50% calc(100% - 5px) / 1px 4px no-repeat,
    linear-gradient(90deg, #82ddff, #82ddff) 5px 50% / 4px 1px no-repeat,
    linear-gradient(90deg, #82ddff, #82ddff) calc(100% - 5px) 50% / 4px 1px no-repeat,
    radial-gradient(circle, rgba(8, 31, 44, .96) 0 62%, rgba(67, 214, 255, .1) 63% 100%);
  box-shadow:
    0 0 0 4px rgba(67, 214, 255, .035),
    0 0 28px rgba(67, 214, 255, .11),
    inset 0 0 18px rgba(177, 140, 255, .08);
}

html[data-game="isle"] body.server-info-page .restart-icon::before,
html[data-game="isle"] body.server-info-page .restart-icon::after {
  content: "";
  position: absolute;
  left: 50%;
  top: 50%;
  border-radius: 999px;
  background: #e8f8ff;
  box-shadow: 0 0 7px rgba(130, 221, 255, .48);
}

html[data-game="isle"] body.server-info-page .restart-icon::before {
  width: 2px;
  height: 14px;
  transform: translate(-50%, -100%);
  transform-origin: 50% 100%;
}

html[data-game="isle"] body.server-info-page .restart-icon::after {
  width: 12px;
  height: 2px;
  transform: translate(0, -50%) rotate(-38deg);
  transform-origin: 0 50%;
}

html[data-game="isle"] body.server-info-page .restart-icon > span {
  position: relative;
  z-index: 2;
  width: 5px;
  height: 5px;
  border: 1px solid #e8f8ff;
  border-radius: 50%;
  background: #43d6ff;
  box-shadow: 0 0 9px rgba(67, 214, 255, .8);
}

html[data-game="isle"] body.server-info-page .restart-copy {
  min-width: 0;
}

html[data-game="isle"] body.server-info-page .restart-card .intel-value {
  display: inline-block;
  margin: 3px 12px 2px 0;
  font-size: 26px;
}

html[data-game="isle"] body.server-info-page .restart-card .intel-copy {
  display: inline;
}

html[data-game="isle"] body.server-info-page .restart-countdown {
  margin-left: auto;
  min-width: 150px;
  padding-left: 22px;
  border-left: 1px solid rgba(177, 140, 255, .2);
  text-align: right;
}

html[data-game="isle"] body.server-info-page .restart-countdown span {
  display: block;
  color: var(--isle-muted);
  font-size: 9px;
  font-weight: 900;
  letter-spacing: .13em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .restart-countdown strong {
  display: block;
  margin-top: 2px;
  color: #efe9ff;
  font-family: var(--font-heading);
  font-size: 28px;
  letter-spacing: .04em;
}

/* Rules: compact essentials first, full policy remains available on demand. */
html[data-game="isle"] body.server-info-page #rules {
  isolation: isolate;
  overflow: hidden;
  padding: clamp(26px, 4vw, 44px);
  border-color: rgba(177, 140, 255, .24);
  background:
    linear-gradient(135deg, rgba(177, 140, 255, .075), rgba(255, 111, 125, .035)),
    rgba(3, 12, 19, .72);
}

html[data-game="isle"] body.server-info-page #rules::before {
  content: "";
  position: absolute;
  z-index: -1;
  right: -6%;
  top: 10px;
  width: 440px;
  height: 440px;
  background: url("assets/coin/rex-head-isle-silhouette-v4.png") center / contain no-repeat;
  opacity: .035;
  filter: drop-shadow(0 0 50px rgba(177, 140, 255, .7));
  pointer-events: none;
}

html[data-game="isle"] body.server-info-page .rulebook-intro {
  grid-template-columns: minmax(220px, .9fr) minmax(420px, 1.6fr) auto;
  align-items: stretch;
  gap: 16px;
  padding: 18px;
}

html[data-game="isle"] body.server-info-page .rulebook-lead {
  align-self: center;
  padding: 4px 8px;
}

html[data-game="isle"] body.server-info-page .rulebook-intro .rulebook-lead strong {
  font-size: clamp(23px, 2.5vw, 32px);
}

html[data-game="isle"] body.server-info-page .rulebook-essentials {
  display: grid;
  grid-template-columns: repeat(3, minmax(0, 1fr));
  gap: 8px;
}

html[data-game="isle"] body.server-info-page .rulebook-essentials > span {
  min-width: 0;
  padding: 13px;
  border: 1px solid rgba(110, 180, 204, .17);
  border-radius: 11px;
  background: rgba(2, 12, 18, .55);
}

html[data-game="isle"] body.server-info-page .rulebook-essentials b,
html[data-game="isle"] body.server-info-page .rulebook-essentials em,
html[data-game="isle"] body.server-info-page .rulebook-essentials small {
  display: block;
}

html[data-game="isle"] body.server-info-page .rulebook-essentials b {
  color: var(--isle-cyan);
  font-family: var(--font-heading);
  font-size: 12px;
}

html[data-game="isle"] body.server-info-page .rulebook-essentials em {
  margin-top: 6px;
  color: #f1f7f9;
  font-family: var(--font-heading);
  font-size: 14px;
  font-style: normal;
  letter-spacing: .03em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .rulebook-essentials small {
  margin-top: 5px;
  color: #91abb5;
  font-size: 10px;
  line-height: 1.45;
}

html[data-game="isle"] body.server-info-page .rulebook-stats {
  display: grid;
  gap: 8px;
}

html[data-game="isle"] body.server-info-page .rulebook-stat {
  display: grid;
  align-content: center;
}

html[data-game="isle"] body.server-info-page .rulebook-panel > summary {
  min-height: 64px;
  padding-block: 11px;
}

html[data-game="isle"] body.server-info-page .rulebook-panel:not([open]) > summary:hover {
  background: rgba(67, 214, 255, .035);
}

/* Final chapter: real feature destinations with visual context. */
html[data-game="isle"] body.server-info-page .info-list {
  grid-template-columns: repeat(12, minmax(0, 1fr));
  gap: 16px;
}

html[data-game="isle"] body.server-info-page .system-feature {
  position: relative;
  isolation: isolate;
  overflow: hidden;
  min-height: 330px;
  display: flex;
  flex-direction: column;
  justify-content: flex-end;
  padding: 28px;
  border: 1px solid rgba(110, 180, 204, .2);
  border-radius: 18px;
  color: inherit;
  text-decoration: none;
  background-size: cover;
  transition: transform .2s ease, border-color .2s ease, box-shadow .2s ease;
}

html[data-game="isle"] body.server-info-page .system-feature::before {
  content: "";
  position: absolute;
  z-index: -1;
  inset: 0;
  background: linear-gradient(180deg, rgba(2, 10, 15, .16), rgba(2, 10, 15, .97) 75%);
}

html[data-game="isle"] body.server-info-page .system-feature:hover {
  transform: translateY(-5px);
  border-color: rgba(67, 214, 255, .46);
  box-shadow: 0 28px 60px rgba(0, 0, 0, .3);
}

html[data-game="isle"] body.server-info-page .system-feature-dino {
  grid-column: span 6;
  background-image:
    linear-gradient(90deg, rgba(2, 10, 15, .8), rgba(2, 10, 15, .18)),
    url("Ruins_isle.webp");
  background-position: 58% 46%;
}

html[data-game="isle"] body.server-info-page .system-feature-map {
  grid-column: span 3;
  background-image:
    linear-gradient(90deg, rgba(2, 10, 15, .75), rgba(2, 10, 15, .2)),
    url("assets/maps/gateway-v0.21.7-base.webp");
  background-position: 62% center;
}

html[data-game="isle"] body.server-info-page .system-feature-community {
  grid-column: span 3;
  background:
    radial-gradient(circle at 70% 22%, rgba(177, 140, 255, .18), transparent 48%),
    linear-gradient(145deg, #06141b, #02090e 72%);
}

html[data-game="isle"] body.server-info-page .system-feature-community::before {
  z-index: 1;
  background: linear-gradient(180deg, rgba(2, 10, 15, .02) 8%, rgba(2, 10, 15, .28) 48%, rgba(2, 10, 15, .98) 82%);
  pointer-events: none;
}

html[data-game="isle"] body.server-info-page .system-feature-community > :not(.community-rex-viewer) {
  position: relative;
  z-index: 2;
}

html[data-game="isle"] body.server-info-page .community-rex-viewer {
  position: absolute;
  z-index: 0;
  inset: -8% -36% 24% -28%;
  display: block;
  pointer-events: none;
  opacity: 0;
  transform: scale(.985);
  transition: opacity .45s ease, transform .7s cubic-bezier(.2, .7, .2, 1);
}

html[data-game="isle"] body.server-info-page .community-rex-viewer.is-ready {
  opacity: 1;
  transform: scale(1);
}

html[data-game="isle"] body.server-info-page .community-rex-stage,
html[data-game="isle"] body.server-info-page .community-rex-stage canvas {
  display: block;
  width: 100%;
  height: 100%;
}

html[data-game="isle"] body.server-info-page .community-rex-status {
  position: absolute;
  top: 18px;
  right: 18px;
  color: rgba(183, 211, 220, .62);
  font-size: 9px;
  font-weight: 800;
  letter-spacing: .12em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .community-rex-viewer.is-ready .community-rex-status,
html[data-game="isle"] body.server-info-page .community-rex-viewer.is-missing .community-rex-stage {
  display: none;
}

html[data-game="isle"] body.server-info-page .system-eyebrow {
  color: var(--isle-green);
  font-size: 10px;
  font-weight: 900;
  letter-spacing: .14em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .system-feature h3 {
  margin: 8px 0 6px;
  color: white;
  font-family: var(--font-heading);
  font-size: clamp(26px, 2.8vw, 38px);
  line-height: 1;
  letter-spacing: .03em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .system-feature p {
  color: #b6ccd5;
  font-size: 13px;
  line-height: 1.55;
}

html[data-game="isle"] body.server-info-page .system-statuses {
  display: flex;
  flex-wrap: wrap;
  gap: 6px;
  margin: 14px 0 0;
  padding: 0;
  list-style: none;
}

html[data-game="isle"] body.server-info-page .system-statuses li {
  position: relative;
  padding: 5px 8px 5px 20px;
  border: 1px solid rgba(110, 180, 204, .18);
  border-radius: 999px;
  color: #b9d0d8;
  background: rgba(2, 12, 18, .68);
  font-size: 9px;
  font-weight: 800;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page .system-statuses li::before {
  position: absolute;
  left: 8px;
  color: var(--isle-muted);
  content: "•";
}

html[data-game="isle"] body.server-info-page .system-statuses li.status-good::before { color: var(--isle-green); }
html[data-game="isle"] body.server-info-page .system-statuses li.status-bad::before { color: var(--isle-red); }

html[data-game="isle"] body.server-info-page .system-link {
  display: inline-flex;
  width: fit-content;
  margin-top: 16px;
  color: var(--isle-cyan);
  font-size: 11px;
  font-weight: 900;
  letter-spacing: .07em;
  text-transform: uppercase;
}

html[data-game="isle"] body.server-info-page #systems {
  margin-bottom: 44px;
}

html[data-game="isle"] body.server-info-page + .eu-site-footer,
html[data-game="isle"] body.server-info-page .eu-site-footer {
  margin-top: 0;
}

html[data-game="isle"] body.server-info-page .eu-site-footer {
  background:
    linear-gradient(90deg, rgba(2, 9, 14, .97), rgba(2, 9, 14, .88)),
    url("Ruins_isle.webp") center 62% / cover;
}

@media (max-width: 1100px) {
  html[data-game="isle"] body.server-info-page .quick-card-featured { grid-column: span 6; }
  html[data-game="isle"] body.server-info-page .quick-card-compact { grid-column: span 6; }
  html[data-game="isle"] body.server-info-page .system-feature-dino { grid-column: 1 / -1; }
  html[data-game="isle"] body.server-info-page .system-feature-map,
  html[data-game="isle"] body.server-info-page .system-feature-community { grid-column: span 6; }
  html[data-game="isle"] body.server-info-page .rulebook-intro {
    grid-template-columns: 1fr;
  }
  html[data-game="isle"] body.server-info-page .rulebook-stats {
    grid-template-columns: repeat(2, minmax(0, 1fr));
  }
}

@media (min-width: 1101px) and (max-width: 1500px) {
  html[data-game="isle"] body.server-info-page .server-state {
    grid-template-columns: repeat(2, minmax(0, 1fr));
  }
}

@media (max-width: 700px) {
  html[data-game="isle"] body.server-info-page .header .logo::before {
    width: 24px;
    height: 24px;
    flex-basis: 24px;
  }
  html[data-game="isle"] body.server-info-page .hero-actions .hero-text-link {
    border-color: rgba(67, 214, 255, .14);
    background: rgba(3, 18, 27, .38);
  }
  html[data-game="isle"] body.server-info-page .main-content {
    padding: 58px 12px 12px;
    background-size: auto, auto, 54px 54px, 54px 54px, auto;
  }
  html[data-game="isle"] body.server-info-page .main-content > .container > .section {
    margin-bottom: 58px;
  }
  html[data-game="isle"] body.server-info-page .section-title {
    font-size: 28px;
    letter-spacing: .085em;
  }
  html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit {
    grid-template-columns: repeat(2, minmax(0, 1fr)) !important;
    gap: 14px;
  }
  html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit .quick-card-featured.dino-feature,
  html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit .quick-card-featured.map-feature { grid-column: 1 / -1; }
  html[data-game="isle"] body.server-info-page .quick-grid.isle-toolkit .quick-card-compact { grid-column: span 1; }
  html[data-game="isle"] body.server-info-page .quick-card-featured { min-height: 250px; }
  html[data-game="isle"] body.server-info-page .quick-card-compact {
    min-height: 174px;
    padding: 15px;
  }
  html[data-game="isle"] body.server-info-page .quick-card-compact .feature-icon {
    position: absolute;
    top: 13px;
    right: 13px;
    width: 32px;
    height: 32px;
  }
  html[data-game="isle"] body.server-info-page .quick-card-compact strong {
    max-width: calc(100% - 32px);
    font-size: 16px;
  }
  html[data-game="isle"] body.server-info-page .quick-card-compact p { font-size: 12px; }
  html[data-game="isle"] body.server-info-page .quick-card-compact a { font-size: 10px; }
  html[data-game="isle"] body.server-info-page #live-intel {
    padding: 22px 14px;
    margin-inline: -4px;
    border-radius: 20px;
  }
  html[data-game="isle"] body.server-info-page .intel-map-card,
  html[data-game="isle"] body.server-info-page .intel-card.dino-week,
  html[data-game="isle"] body.server-info-page .restart-card {
    grid-column: 1 / -1;
  }
  html[data-game="isle"] body.server-info-page .intel-map-card,
  html[data-game="isle"] body.server-info-page .intel-card.dino-week { min-height: 300px; }
  html[data-game="isle"] body.server-info-page .restart-card {
    min-height: 128px;
    gap: 13px;
    padding: 16px;
  }
  html[data-game="isle"] body.server-info-page .restart-icon {
    width: 46px;
    height: 46px;
    flex-basis: 46px;
  }
  html[data-game="isle"] body.server-info-page .restart-countdown {
    min-width: 82px;
    padding-left: 12px;
  }
  html[data-game="isle"] body.server-info-page .restart-countdown strong { font-size: 21px; }
  html[data-game="isle"] body.server-info-page .restart-countdown span { font-size: 7px; }
  html[data-game="isle"] body.server-info-page #rules {
    padding: 22px 13px;
    margin-inline: -4px;
  }
  html[data-game="isle"] body.server-info-page .rulebook-intro { padding: 14px; }
  html[data-game="isle"] body.server-info-page .rulebook-essentials { grid-template-columns: 1fr; }
  html[data-game="isle"] body.server-info-page .rulebook-essentials > span {
    display: grid;
    grid-template-columns: 28px 1fr;
    column-gap: 8px;
  }
  html[data-game="isle"] body.server-info-page .rulebook-essentials small { grid-column: 2; }
  html[data-game="isle"] body.server-info-page .rulebook-panel > summary { min-height: 60px; }
  html[data-game="isle"] body.server-info-page .rulebook-number {
    width: 36px;
    height: 36px;
    font-size: 15px;
  }
  html[data-game="isle"] body.server-info-page .rulebook-panel summary b { font-size: 17px; }
  html[data-game="isle"] body.server-info-page .system-feature-dino,
  html[data-game="isle"] body.server-info-page .system-feature-map,
  html[data-game="isle"] body.server-info-page .system-feature-community {
    grid-column: 1 / -1;
    min-height: 260px;
    padding: 22px;
  }
  html[data-game="isle"] body.server-info-page .system-feature-dino { min-height: 320px; }
  html[data-game="isle"] body.server-info-page .community-rex-viewer { inset: -6% -18% 20% -18%; }
  html[data-game="isle"] body.server-info-page #systems { margin-bottom: 26px; }
}
